Harvest Flight by Amir Dayyef

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Harvest Flight title screen with pixel-art balloons, a circus tent, mountains, and a small train.

Harvest Flight

2025Unity course projectShipped

A short balloon-flight game I built for a Unity course, inspired by Balloon's World and dressed like a slightly cursed harvest carnival.

The useful part was finishing the whole loop in a new engine: movement, scoring, menus, sound, and a browser build people could actually play.

Built with Unity, WebGL, itch.io.

Play on itch.io
Project notes

I made Harvest Flight in 2025 for a Unity course. The point was to stop circling tutorials and finish one small, playable thing in a new engine.

It began with the simple balloon-flight rhythm of Balloon's World, then picked up the harvest carnival, strange mascot, menus, score system, and audio around it.

I published the WebGL build on itch.io when the course project was done. It is small and a little odd, but it records the part that mattered: I learned the engine by shipping with it.